Go East, Old Man

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3. Go East, Old Man
Mission Go East, Old Man.png
Details
Planet:
Earth
Required Character:
Leg Mutant, The Professor
Recommended Level:
17
Number of Paths:
4
Previous Mission:
Northern Explosure
Next Mission:
Monster Bash
The crew sets up the last Methane Densifyer.

Go East, Old Man is the third mission on Earth. Both Leg Mutant and The Professor are required to enter this mission.

Rewards[edit | edit source]

Repeat Rewards First Time Rewards
4 Icon Chip Cap Giga.png Giga Captain Chip 4 Icon Chip Cap Giga.png Giga Captain Chip
4 Icon Chip Job Giga.png Giga Career Chip 4 Icon Chip Job Giga.png Giga Career Chip
4 Icon Chip Sci Giga.png Giga Science Chip 4 Icon Chip Sci Giga.png Giga Science Chip
90 Hypnoton Hypnotons 180 Hypnoton Hypnotons
100 XP XP 150 XP XP
100% Completion
5 Pizza
Combat Rewards
45Nixonbucks 20XP

Paths[edit | edit source]

Path Fuel Path Locks Helpful Characters Combats Interactions
1 23 None Burglar Bender18, Influencer17 5 2
2 22 None Burglar Bender18, Influencer17 7 2
3 19 None None 3 2
4 21 None Influencer18, Captain18 6 2

Map[edit | edit source]

Earth3-GoEastOldMan.jpg

Space Interactions[edit | edit source]

1. State of the Donation[edit | edit source]

Paths 1-2, node 1

Open your heart and your wallet, and donate one of them.

Before Agreeing to Help[edit | edit source]

It's Mutant Raoul again. What could he possibly want this time?
Hello again, friend. The Mutant Relief Fund desperately needs your help. A special reward might be in order if you do.
  1. Choice:
    1. Agree. (6XP)
    2. Disagree. (6XP, end)
  2. Choice:
    1. Donate happily. (-400Nixonbucks: 1 giga robot Icon Chip Rob Giga.png)
    2. Negotiate a better deal cheerfully. (Requires Lv17 Influencer: )
    3. Pass joyfully. (6XP, end)

After Agreeing to Help[edit | edit source]

You're approached once again by Mutant Raoul. He can't get enough of you.
The Lake Mutagenic Relief Fund is a sewer-wide effort to ease Hypno-related suffering. You look like you wanna donate.
  1. Choice:
    1. Yup. (6XP)
    2. Nope. (6XP, end)
  2. Choice:
    1. Take the deal. (-400Nixonbucks: 1 giga robot Icon Chip Rob Giga.png)
    2. Steal a fingernail for Vyolet. (Requires L18 Burglar Bender: Raoul's nail clipping)
      1. Take the deal. (-400Nixonbucks: 1 giga robot Icon Chip Rob Giga.png)
      2. Steer clear. (6XP)
    3. Leave the deal. (6XP)

2. No Shrinking Vyolet[edit | edit source]

Path 3, node 1

If you hadn't helped her the first time, she wouldn't be asking again.

Before Agreeing to Help[edit | edit source]

While exploring, you see Mutant Vyolet again. She's all over (the sewers).
  1. Choice:
    1. Engage her. (6XP)
    2. Ignore her. (6XP)
  2. Choice:
    1. Be helpful, even if you're not. (6XP,end)
    2. Which bit character was he again? (6XP)
  3. Choice:
    1. Uhh, okay. (6XP)
    2. Bail, bail, bail! (6XP)

After Agreeing to Help[edit | edit source]

Surprised to find Vyolet waiting for you again? Pay closer attention.
Took you long enough! Got what I asked for?
  1. Choice:
    1. Maybe. (6XP)
      1. Oh yeah, that "what!" (6XP, end)
      2. Oh no, that "what." (6XP, end)
    2. Nope. (6XP, end)
    3. Yup. (-Raoul's nail clipping : 3 giga scienceIcon Chip Sci Giga.png)

3. Cat-astrophic Loss[edit | edit source]

Path 4, node 1

If you hear a sudden noise, it's probably just the missing cat.

You see a reward poster for the Turanga family cat.
  1. Choice:
    1. Search a nearby alley. (76% chance: 2 giga careerIcon Chip Job Giga.png; fail -100HP)
    2. Question a nearby spinster. (Requires Lv18 Influencer: 2 giga careerIcon Chip Job Giga.png)
    3. Give a nearby shrug. (6XP, end)
  2. Choice:
    1. Nope, not falling for this.
    2. Smell for authenticity. (76% chance: 2 giga careerIcon Chip Job Giga.png)
    3. Fearlessly follow the trail. (Requires Lv18 Captain: 4 giga career Icon Chip Job Giga.png+ 250Nixonbucks, end)
  3. Choice:
    1. Dive for it. (76% chance: 2 mega deliveryIcon Chip Del Mega.png)
    2. Lay a trap for it.

4. Sewer Rat in a Maze[edit | edit source]

All paths, last node

Don't bother leaving a trail of breadcrumbs. You're not coming back.

The Professor needs to set up a Methane Densifyer. Don't ask why.
You approach a maze of sewer tunnels. They're dim, like anyone who'd choose to enter them.
  1. Take the straight and narrow path. (6XP)
    1. You lean left. (6XP)
      1. This graffiti won't lead you astray. (6XP, end → 18XP)
      2. Slide down the ladder. Wheee! (6XP, end → 18XP)
    2. You turn out all right. (2 giga career Icon Chip Job Giga.png)
      1. This graffiti won't lead you astray. (6XP, end → 12XP + 2 giga career Icon Chip Job Giga.png)
      2. Use your tunnel vision. (2 giga careerIcon Chip Job Giga.png, end → 6XP + 4 giga career Icon Chip Job Giga.png)
  2. Crawl through a side tunnel. (6XP)
    1. Mind the right gap. (2 giga careerIcon Chip Job Giga.png)
      1. This graffiti won't lead you astray. (6XP, end → 12XP + 2 giga career Icon Chip Job Giga.png)
      2. Use your tunnel vision. (2 giga careerIcon Chip Job Giga.png, end → 6XP + 4 giga career Icon Chip Job Giga.png)
    2. Keep crawling forward. (6XP)
      1. Doggy paddle down a tunnel. (2 giga career Icon Chip Job Giga.png)
        1. This graffiti won't lead you astray. (6XP, end → 18XP + 2 giga career Icon Chip Job Giga.png)
        2. Use your tunnel vision. (2 giga career Icon Chip Job Giga.png, end → 12XP + 4 giga career Icon Chip Job Giga.png)
      2. Wade across the shallow end. (-20HP, end → -8XP)
      3. Climb the antisocial ladder.
        1. Pry it up and crawl under. (go back to 2.2)
        2. Take the easy other way out. (6XP, end → 24XP)
    3. Take what's left. (6XP)
      1. Pry it up and crawl under.
        1. Doggy paddle down a tunnel. (2 giga career Icon Chip Job Giga.png)
          1. This graffiti won't lead you astray. (6XP, end → 18XP + 2 giga career Icon Chip Job Giga.png)
          2. Use your tunnel vision. (2 giga career Icon Chip Job Giga.png, end → 12XP + 4 giga career Icon Chip Job Giga.png)
        2. Wade across the shallow end. (-20HP, end → -2XP)
        3. Climb the antisocial ladder. (6XP, go back to 2.3.1).
      2. Take the easy other way out. (6XP, end → 18XP)

Story[edit | edit source]

Leg MutantThe Adventures of Leg Mutant and the Professor continue!

The ProfessorStop goofing around and get with the program!

The ProfessorThe correct billing is "The Adventures of the Professor and Leg Mutant"!

Combat at node 1 begins.


Leg MutantTo get to our destination, we'll have to pass through a series of dark unlit tunnels.

The ProfessorHow am I supposed to stay with you?

Leg MutantJust follow the sound of my footstep.

Leg MutantIt's distinctively monotonous.

#4. Sewer Rat in a Maze Space Interaction begins.


Leg MutantUh oh! A mob of mutants is blocking our pathway. We'll have to fight them.

The ProfessorCan't you just talk to them? Aren't they your friends?

Leg MutantWow. Just...wow. You assume all mutants know each other?

The ProfessorI'm a doddering old fool! I assume everybody who isn't me knows each other! And that they're all out to get me!

Combat at end of the mission begins.


The ProfessorWe've stabilized the methane eruptions. The aftershocks are finally over.

Leg MutantGood! I can finally shave in peace.

The ProfessorYou shave yourself, Leg Mutant?

Leg MutantYeah, on weekends I enjoy cross-dressing. So what?

Enemy Sprites[edit | edit source]

SewerWorm idle.png
Tapeworm
MutantSquid idle.png
Mutant Squid
Sewer rat idle.png
Sewer Rat
MouthMutant idle.png
Mouth Mutant
MrAstor idle.png
Mr. Astor